EduDemic
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- Toys “R” Us
Launches $150 Tablet Made Just For Kids
- How One
Classroom Actually Used iPads To Go Paperless (Part 1: Research)
- The 50 Best
Videos For Teachers Interested In Gamification
- UK Students
Create Campaign To Find Teaching Heroes
- Study Shows
What Teachers and Parents Really Think About Education Technology
- This Video
Game Is So Educational You Don’t Even Realize It
Posted: 12 Sep 2012 07:05 PM PDT
Toys R Us is getting into the tablet wars. They
just announced a $150 kid-oriented tablet that's perfect for a classroom
without a lot of money to spend. The Tabeo, as it's called, is wi-fi enabled,
has extensive parental controls, and comes pre-loaded with about 50 apps such
as Angry Birds and Fruit Ninja.
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Posted: 12 Sep 2012 02:05 PM PDT
Last
year, with a fearless group of 10th graders in Katrina Kennett’s English
class at Plymouth South High School, we attempted to transform the
traditional research process to a completely paperless one using a fresh new
cart of iPads. As I have written previously about iPads in the classroom, our
decision to use iPads did not start with iPads, it started with learning
goals and objectives.
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Posted: 12 Sep 2012 11:45 AM PDT
Gaming in
education is a really big deal, and a very fun way to get students more
involved and interested in education. Board games, video games, even active
outdoor games all have an important place in education, and these videos
share more about their role in learning.
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Posted: 12 Sep 2012 10:00 AM PDT
A UK Radio and social media campaign has been launched
created by students for teachers. Working with Eteach, St Wilfrid's school
pupils wrote and voiced a radio advertisement and created a campaign to find
a Teaching Hero in every school. During the campaign there will be monthly
prizes for teaching heroes and the pupils who nominate them, culminating in
awards for the country’s most outstanding teachers in January.
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Posted: 12 Sep 2012 07:30 AM PDT
We already know that there’s a lot of buzz
about technology in education – that’s why we’re all here, right? But how do
people feel about integrating technology into learning? Do teachers, parents,
and students have differing opinions about it? Check out what this poll …
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Posted: 12 Sep 2012 01:05 AM PDT
The
term 'gamification' doesn't do the new video game Ludwig justice. It takes
the most cutting-edge graphics and couples them with some of the most
important lessons a student needs. The creators of Ludwig delivered a TED
talk (below) that unveils a bit more information on why and how they built
the epic game.
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