Posted: 12 Feb 2013 04:17 PM PST
Read below for TGIF with links, or you can view TGIF on the Web...Click here
"The ‘Die Hard’ Quandary": Guns, Games, Media Violence & Drones - See Enders Game! Again! & join FridayLive! Feb 22! tlt.gs/frlv
Posted: 12 Feb 2013 09:26 AM PST
What is the correlation of local gun violence in the United States with
§ Easy access to guns, especially military level guns
§ Frequent use of violent video games
§ Frequent viewing of violent movies, TV, news
§ Mental illness
§ Unsuccessful learning
What is the correlation of passive acceptance of gun violence with those factors?
How safe can anyone feel when young men selected to operate weaponized drone aircrafts for the U. S. military have been raised on an emotional diet rich in violent video games, violent movies, violent television, violent news, ... where there are no real consequences for their own aggressive actions?
If you haven't recently read (or reread) Enders Game by Orson Scott Card, I urge you to do so with the previous questions in mind. Also see:
"Educ Video Games w Real/Virtual Missiles? DISTURBING VIDEO..." TLT-SWG blog posting re Enders Game
We need to untangle these factors and develop constructive educational strategies to avoid even greater future catastrophes. Join our discussion online "Thinking about Violence in our Learning Spaces," FridayLive! February 22, 2013 2:00-3:00 pm ET - online, highly interactive, free to all - Guest presenter/facilitator: Steven Bell, Temple University
We want our learning spaces to be safe - not only safe for sharing ideas but safe from physical danger. Despite our best efforts we cannot always prevent violence on campus.
And see excerpts below from "The ‘Die Hard’ Quandary," by Joe Nocera, and "Shooting in the Dark," by Benedict Carey, both in the New York Times Feb 12, 2013.